Disney FROZEN Keynote at IMMERSION 2014 in Los Angeles this June
The Immersive Education Initiative today announced that Disney's Katie Fico will keynote IMMERSION 2014 in Los Angeles, California, this June. The award-winning Stereoscopic Supervisor at Walt Disney Animation Studios led the stereo team through the challenge of designing dimensionality for the Academy Award®-winning animated film Frozen to enhance the emotional beats and further immerse the audience in a vibrant and colorful world.
IMMERSION 2014Sponsored by Disney and Target, IMMERSION 2014 features speakers and exhibits by Disney Animation Studios, the Smithsonian Institution, Google, Microsoft, Stratasys, Oculus, Oracle, Bitcoin and more.
In her keynote address, Frozen: The Art of 3D Storytelling, Katie will share with IMMERSION 2014 attendees the ways in which Disney uses 3D technology to create unique and deeply compelling immersive experiences. Frozen is a sweeping epic tale, filled with magical ice and swirling snow. For the film Katie and her team utilized stereo 3D and depth to enhance the story and emotionally engage viewers in a way that is not possible with traditional movies.
Drawing on her work on Frozen, Katie will explain how stereo 3D is used as a storytelling tool today what we expect to see and experience in future Disney films.Her keynote will also address the importance of stereo 3D as a business tool, and how this relatively new technology is already impacting the world around us.
Recently awarded with "Best Stereographer" and "Best Stereo" by the International 3D Society for her work on Frozen, Katie has worked on a number of feature films during her career at Walt Disney Animation Studios, including Dinosaur, Chicken Little, Meet the Robinsons, Bolt, Tangled, and Paperman.
"3D Storytelling is a way for the audience to connect with a character, to feel their emotions and be a part of their journey. The use of stereo on a Disney film is relatively new and still evolving. Yet, Disney is on the forefront of technology and an industry leader with their 3D techniques. Here at Walt Disney Animation Studios we use 3D in a way that allows the audience to feel immersed within the emotional arcs of the film. During my IMMERSION 2014 keynote address I will focus on what our stereo process is and how we use 3D as a storytelling tool and also what to expect in our future films. I will also talk about why stereo is important from a business stand point, and how stereo is impacting the world around us." -- Katie Fico, Walt Disney Animation Studios
For details and tickets visit http://summit.ImmersiveEducation.org
THOUSANDS OF MEMBERS WORLDWIDE
The Immersive Education Initiative is a non-profit international collaboration of educational institutions, research institutes, museums, consortia and companies. The Initiative was established in 2005 with the mission to define and develop standards, best practices, technology platforms, training and education programs, and communities of support for virtual worlds, virtual reality, augmented and mixed reality, simulations, game-based learning and training systems, and fully immersive environments such as caves and domes.
Thousands of faculty, researchers, staff and administrators are members of the Initiative, who together service millions of academic and corporate learners worldwide.
Speakers at Immersive Education conferences have included faculty, researchers, staff, administrators and professionals from Boston College, Harvard University (Harvard Graduate School of Education, Berkman Center for Internet and Society at Harvard Law School, and Harvard Kennedy School of Government), Massachusetts Institute of Technology (MIT), MIT Media Lab, The Smithsonian Institution, UNESCO (United Nations Educational, Scientific and Cultural Organization), Federation of American Scientists (FAS), United States Department of Education, National Aeronautics and Space Administration (NASA), Temple University, Stanford University, Internet 2, Cornell University, Loyola Marymount University, Southeast Kansas Education Service Center, Kauffman Foundation, Amherst College, Boston Library Consortium, Stratasys Ltd., South Park Elementary School, Duke University, Oracle, Sun Microsystems, Turner Broadcasting, Open Wonderland Foundation, Gates Planetarium, Vertex Pharmaceuticals, Intel, University of Maryland College Park, realXtend (Finland), Computerworld, The MOFET Institute (Israel), Keio University (Japan), National University of Singapore (NUS), Coventry University (UK), Giunti Labs (Italy) and European Learning Industry Group, Open University (UK), Universidad Carlos III de Madrid (Spain), University of Oulu (Finland), Royal Institute of Technology (Sweden), École Nationale Supérieure des Arts Décoratifs (EnsAD; France), Interdisciplinary Center Herzliya (Israel), Graz University of Technology (Austria), University of West of Scotland (UK), University of Essex (UK), Universidad Complutense de Madrid (Spain), University of Vienna (Austria), Government of New South Wales (Australia), Eötvös Loránd Tudományegyetem (Hungary), Universidade Federal do Rio Grande do Sul (UFRGS; Brazil) and many more world-class organizations.
For more details visit the IMMERSION 2014 website at http://summit.ImmersiveEducation.org